![]() We have lost countless archives due to office moves, closures, accidents, theft, and forgotten knowledge-there might not be anyone left on staff who remembers where the old files are, or how to retrieve them." "Source material that is past its prime is often forgotten or, worse, destroyed, since long-term archival practices within the commercial industry are incredibly rare. They say that source materials, especially for older games, can be tough to find. To see this content please enable targeting cookies. Sometimes it is, but they describe source as "the raw materials used in production, including but not limited to source code, art, documentation, and records of correspondence". To be clear, that's not necessarily source code they they're talking about. VGHF has a number of preservation projects, though this one in particular is focused on collecting and preserving the "source" of old games. On October 30th they'll be hosting an event where Ron Gilbert, one of the original creators, will dig into cut content and stories from yon old adventure game. ![]() ![]() They're kicking it off by going to the human source of The Secret Of Monkey Island. The gaming history buffs of the Video Game History Foundation have unveiled a new project called the "video game source project" for preserving content from game development. ![]()
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